I love the newer Night Goblin models – and they’re going to form the core of a very fluffy spider and squig-themed army in time, so they are very much a labour of love for the most part – but they are tiny when trying to dress up their detail somewhat!
As you can see from the above shot, they are a work in progress – but then what of mine isn’t?! Ignore the bases and the unhighlighted banner, but for the most part, this is the theme I am running with black cloaks with grey and light blue hoods. This ties in with the fanatics that I posted a fortnight ago, but unlike those, I realised that painting a horde means speed and repetition before madness sets in, and I’ve rushed the hood design slightly (please don’t look too closely at the paint job, as the brush strokes are pretty poor!)
The breakdown is as follows: Primed in Chaos Black and then the hood was layered with Shadow Grey. The skin was Knarloc Green as a base, washed in Thraka Green and layered with Goblin Green. The eyes were based in Merchite red and the eye ball was a tip of Blood Red. The hoods were given some Ice Blue design flare, but really this was just an easy design to repeat – and I advise doing it before assembling arms, as they do get in the way slightly. If you look closely at my ones above, I only used one layer of Ice blue and need to touch up with a second coat to mask the brush strokes on the Shadow Grey beneath. The skin was highlighted with a little Snot Green, and the entire model was very lightly dry-brushed with Codex Grey on extreme highlights to give a dirty or weathered affect to the cloth. The boots were Calthan Brown based and Scorched Brown layered before receiving the same Codex drybrushing.
Options: Shields were Chaos Black based and Boltgun metal rims. The Moon decal was based in Tausept Ochre and layered twce with Golden Yellow before getting a Devlan Mud Wash. The musician was given a bestial brown staff with some Dwarf Bronze on the Gong. The same moon decal as the shield was given, but I elected to mix the Golden Yellow with some Skull White to reduce the clash on the model. The Mushrooms were Scab Red with Skull White and Bleached Bone spots added. The striker was simply Chaos Black for the handle and Chainmail for the hlaf-moon headpiece. The Netters were just Chaos Black and dry-brushed with Astronomicon Grey. The half-moon weights were a mix of Tin Bitz and Dwarf Bronze (1:1ish). The other options were just variations of timbers for arrows and clubs really – my go-to of Scorched Brown with Bestial Brown highlights mostly, but really I like it when there is more than just a couple of these varieties in an army, as it especially lends itself to a barely uniform race to begin with.
Anything learned from the Green horde? Yes! Take breaks! I have the Island of Blood and some Black Orcs that I’m dipping in and out of to break from green and black – and I did take a jump with some River Trolls last week – no matter how many cool podcasts you can listen to as you paint, there is a limit and once you reach a point where it stops being enjoyable; you need to take time for yourself! I really think that when painting up a large force of similar models, you need to have a healthy perspective towards the slow progress you’re making – dedicated time and ample breaks to maintain sanity are a must! That said, I have a lead on getting a few more Night Gobbos – leftovers from the previous starter set (Battle for Skull Pass) and might just find a place for them in the ranks! What do you guys think of the hoods I’ve just used here? Should I use the same scheme for the entire army, or should I give each regiment a different colour? I kind of like the premise of many tribes united for a Waagh, but not sure if it’d be a mistake – so any and all advice welcome!