Some painting and no games – but lots of Works in Progress!

Heya all! Pretty light on gaming this week, but can take the chance to post a few pics of side-projects that keep me invested – along with the Azhag and Manglers from the previous post.  I didn’t get a game this week for a very simple reason – the heat of the GW shop was nigh unbearable – it is what is stopping me heading over this evening too!  I have played there twice when it hits the 29 degree mark and it becomes a sauna with just a handful of players and painters, so was not interested in spending the evening quite like that today!  Will be having a game on Saturday at a more local club, so looking forward to seeing how my reconstituted Orcs fare out against a new opponent!

In the mean time, here are a few shots of my current WIPs!

This Spear Chukka was the Finecast version and neatly went together after some slight hair-dryer action on the base pieces.  I more or less copied box-art for the scheme as I really shot through this model and crew in jig time.  I like it – although from the army book, I don’t see an effective run even if it is cheap, it is just one of those models that I’d like to have one of – not as an obsessive compulsive completionist, but just because I like the screwy and cartoony style that Goblins bring to the table-reminds me not to take this game too seriously and just enjoy the animosity!  No real complaints, but am curious if anyone ever really got their Gobbo carrying the upright arrow to actually keep that arrow without it breaking at least once?  It seems like a flaw in at least this model of finecast, but it is far too thin and spindly for its own length.  Apart from that-all I have to do is base the models and they are all set for zany fun!

These two are the compliment to my Manglers from a previous post.  They are still in the processing point where I’m not quite sure of colour.  I thought I’d fashion a really subterranean appearance for these two – so got me some new paints and washes…sorry; shades – and went with some Violet and Blue/Gray squiggy goodness.  The Finecast models here were simply terrible.  Perhaps the dark photography hides the distorted crumbling aspects of the model’s features – a good thing.  No amount of Green Stuff could fix the supporting leg of the blue fella, who toppled from his perch and broke apart for the umpteenth time seconds before this photo was taken – you can see one of the new chips by his left eye there!  I’m going to have to change the laws of physics to get him to stay on the other lad when they’re done as there is literally NOTHING to hold him in place.  I thought the other mangler was an odd mould, but this one was much more awkward…still a cool piece though!

And this is Azhag the Slaughterer.  I LOVE this model – so much so that I am afraid to photograph any closer to draw attention to the p-poor effort I did in painting this guy way too fast.  I have A LOT of touch-ups to do on the fella later, but like many big models or even complicated terrain pieces – you get tired of the same thing over the length of time it takes!  So I am taking a break from Azhag for a bit.  I liked how his wings worked out, and the final skin tone is about right.  I  had tried it with Orchide Shade as a base, but it wouldn’t cooperate so needed to raise it to a very Orcy blend – but the brown wingspan help break that up plenty – I may go even lighter with it.  Not that this model was without faults.  Assembly was a pain – even now in order to get the most of it on the base, you’ll notice that the rock in his left claw is clear of the base proper.  This was the only way I could get it to fit together evenly, even after a great deal of manipulation.  I used half a pot of Liquid Green Stuff and it still has areas that I’d sooner ignore than fix, but regardless it is a great model – positively bursting with detail everywhere.  It was worth the wait for the mail order (The first one came with two right legs and had to be returned.  The replacement came super slo-mo, but was a much better kit.  Even with the tricky and lengthy assembly, it fit more keenly together).

And finally – a Chapel that I am rescuing.  I had to really respray the crap out of this old thing in order to start from scratch.  I didn’t try to strip it at all, but went with a Chaos Black total cover and worked up.  I liked the effect of  the brickwork.  I used a mix of Dheneb Stone and Khemri Brown to build a base, heavily soaked in Gryphonne Sepia and Agrax Earthshade (two seperate layers) before a liberal drybrush with Dheneb Stone.  I used some Astronomicon Gray and Dheneb Stone stippling on the plasterwork to tone it into the bricks and am happy that it worked together well.  the roof is a blend of Shadow Gray and Enchanted Blue.  I washed it with Badb Black before a light Scar White drybrush.  The Statues are the go-to for tarnished brass – undercoated in Scorched Brown with a little Tin Bitz in (2:1 mix should o it) followed by a drybrush of Shining Gold and very light drybrush of Hawk Turquoise in the weather-beaten areas.  The rest is detail that I’m still working on.

So that is all I am up to for the moment, although I keep threatening to break away to try something different for a break from Warhammer Fantasy.  I keep getting pulled back into the Orcs and Goblins gig in order to perfect the army and build a better, more competitive list!  Someday, I’ll get to Malifaux again – even Lord of the Rings seems interesting at this point.  There are plenty of Rangers and Mordor in the attic still unpainted!  As always – any and all comments and criticisms are welcome!  Especially regarding scenery and Terrain, as I know many people hate breaking to do them – colour suggestions and alternatives are constructive to me as I try to break away from the cookie-cutter boxart!  Take it easy all, and catch up with a battle report soon!

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Getting my Azhag hannded to me…

Hey all!  This week I managed the first real game in a while – a 2000 point melee pitching my Orcs against some veteran Tomb Kings.  In short; I was destroyed.  This marks another spectacular loss for my Orcs and Goblins – I’m now averaging about one in five for a victory, but still enjoying most games.  This one started poorly; came back around; then finished hard!  I was trying an experimental mix in my force and was given the chance to field a still largely unfinished Azhag on Skullmuncha because my opponent wanted the 2000 points and I had brought about 1600 – having not intended to field Azhag at all,  and if I did use the model – sub it as intended substitue for a much cooler looking warboss on wyvern.  The problem truly lay in my unpreparedness, but there were upsides…

This was the inaugural run of two Mangler Squigs which I fielded on each flank alongside a Boar Chariot and Spider Riders.  The Purpose – at least in theory – was to draw fire with either the Manglers or Cavalry in order to push the horde of Boyz and Black Orcs up the centre.  The General would be in the thick of it and really that was all the tactics there was to this game.  It was an experiment for the Manglers and Cav more than anything else – but with Azhag now on the battlefield, I had more to think about.  This was his virgin run as well, and looking back – I am sorry I didn’t prepare more by working on his own stats beforehand.

My opponent’s Tomb Kings had some things for me to worry about – two units of three chariots, a bone giant and a lotta Skeletons bolstered by a Necrotect, Tomb King (I think) Ushabti and not to mention a very large Screaming Skull Catapult.  Truth be known, I had to give him some points in order to play my guys, as I was definitely out of my league but was confident with good ole Azhag at the reigns.  I get the initial roll and plough my forces dead ahead – making ground and edging the Manglers ahead with their cav to draw the fire…they didn’t.  In my opponent’s opening turn he begins his shooting phase with a Screaming skull…not on the big target of Boyz – or the straight line of Greenskins pushing up the battlefield – but on the head of poor unsuspecting Azhag.  A Direct hit, and Azhag concedes two wounds.  Poor guy has only got three.  Second unit up to shoot and his Bone Giant’s Great Bow takes Azhag out of the running permanently…Ouch.

This was the trend for some time, as instead of dealing with the looming threat of Manglers as I thought would be on the mind of ay Orc-fearing general, my opponent was deflty able to take apart the larger units with bows and magic.  He did eventually take own the Manglers – just as the one remaining was about to ram into his archers and Ushabti by about an inch and a half!  But without going into the minutae of the game, my guys were well beaten by a very good player who I always enjoy playing.  I just would like to give him a better game than I have to date!  There were some highlights – I broke the back of his Chariots before they could really get going – my chaff of Spider Riders redirected his charge before biting it, and the other side prematurely charged the bulk of my Black Orcs – which really was his only mistake.  I enjoyed seeing my other chaff unit of Night Goblins shooting out of a building on his Ushabti and actually getting somewhere.  I’ve never seen Ushabti before, and didn’t really this time either – but arrows even from Ballistic 3 seem to make a difference.  What I really liked was in his second and third turns he did focus on the Mangler’s – especially as his Chariots approached their flanks.  It allowed the brunt of my force to get into the thick of it with some Skeletons and take the biggest win they had before being utterly destroyed by some very nice buffs that I couldn’t prevent.  Without a wizard or a general – the boyz just didn’t want to play nice!

So I enjoyed the game later rather than early – and the eventual loss was a learning experience on a number of calls – know your army first and foremost – but also know your enemy.  I should have been all guns blazing for his Necrotect or Tomb King – but my previous game had cautioned me on his chariots, and in this game I was even more worried to see another unit of three.  If anyone out there in digital-help-land can help me against these sons of mothers, I’d really appreciate it!  How do I get to the main block while enduring great shooting and really good Chariots? Suggestions welcome as help is definitely needed!

I haven’t posted some of the many things I’ve been painting over the last bit – but promise to soon!  They have been small projects to be used as asides in order to keep into the hobby, but really nothing outstanding on their own.  Have redone a very poorly painted Citadel Chapel there recently, and am rushing through a Goblin spear Chukka in finecast at present – so will get some up here in a bit.  Other than that, it looks like I have another game this week and am hoping to work on kicking some Skeleton butt this time around – one thing is for sure: if I’m bringing the Azhag model, it’ll be a fancy Warboss althernative for sure, just so I can field a more productive magic phase!